Matt Groening hints Simpsons: Hit & Run may make a comeback
At D23, Matt Groening hinted that the 2003 cult classic game Simpsons: Hit & Run might be making a return in some form.

Stock photo for illustration only, not from the actual event
- Matt Groening dropped hints about Simpsons: Hit & Run returning at D23
- The original 2003 game is currently unavailable on modern consoles
- Speculation points to either a direct port or a full HD remaster
During the recent D23 event, long-time fans were given a thrilling surprise when Matt Groening, the creator of the iconic animated series, was asked about the potential for a sequel or revival of the cult classic game The Simpsons: Hit & Run. He responded by stating that the original game is coming back in some form.
The interaction quickly drew attention when current showrunner Matt Selman chimed in right after with or not. The tone and body language displayed by both creators strongly suggested that Groening might have accidentally leaked an announcement ahead of schedule.

Stock photo for illustration only, not from the actual event
The original title was first released back in 2003 across the PlayStation 2, Xbox, GameCube, and Windows platforms. Although technical workarounds allow dedicated players to run the game on modern PCs, it remains conspicuously absent from current-generation gaming consoles.
At present, the title is missing from both the PlayStation Plus Classics Catalog and the Xbox backward compatibility program. While a straightforward port remains a possibility, fans are eagerly hoping for an even more exciting prospect in the form of a full HD remaster.
The resurgence of interest in decades-old gaming classics highlights the powerful market value of nostalgia in modern media entertainment. Bringing back beloved licensed titles often involves navigating complex web distribution rights and intellectual property approvals, making any official mention by key creators a major event for the gaming community.
Should the studio decide to pursue a full HD remaster, production would benefit significantly from bypassing the need to rerecord voice lines, as the original voice cast delivered unforgettable performances that still hold up remarkably well today.
Source: The Verge
Found something wrong in this article? Report an issue with this article
Comments
Leave a Comment