Where to publish an HTML5 game in 2026: Indie dev builds free portal
An indie developer behind mobile games t2048 and Blockfall launches klyo games, a free HTML5 game portal featuring an MCP server and 35 games.

Stock photo for illustration only, not from the actual event
- Indie developer struggled to publish HTML5 web games on major browser portals.
- Created a dedicated free hosting platform called klyo games from scratch.
- Supports MCP server integration for AI assistants like Claude or Cursor.
- Currently features 35 games and free CC0 assets for browser game creators.
Creating small mobile games is rarely about the complexity of the code, as experienced by the creator of t2048 and Blockfall, both of which are available on Google Play and the App Store. The real bottleneck for independent developers has always been acquiring actual players and visibility.
After having a web version of a game rejected by a major browser game portal, the developer began searching for a viable alternative where indie creators could actually publish an HTML5 game and receive a dedicated page rather than just being buried in a generic file list.
This led to the creation of klyo games, accessible at games.klyo.pl. The platform currently hosts 35 games in its catalogue, featuring classic titles built by the creator such as chess, sudoku, and three solitaire variants, alongside submissions from fellow independent developers.

Stock photo for illustration only, not from the actual event
The portal also incorporates an MCP server, enabling AI assistants such as Claude or Cursor to scaffold a game using their kit, run tests, upload files, and publish it upon approval. Furthermore, a dedicated resource page offering free CC0 3D models, textures, and sound effects optimized for browser games is available at games.klyo.pl/free-game-assets/
Building a custom HTML5 game portal highlights how indie developers are bypassing strict mainstream platform rules through decentralized publishing. Integrating AI tools and MCP servers into the deployment pipeline also demonstrates a practical shift toward automating repetitive developer workflows.
The project remains under active development. The creator invites anyone encountering bugs or wishing to submit their own games to reach out via the comments section.
Source: Dev.to
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