Welcome to Night Vale Creator Joseph Fink on Storytelling and Grim Fandango
Welcome to Night Vale cocreator Joseph Fink discusses his latest book The Nudge and how the 1999 game Grim Fandango shaped his storytelling.

Stock photo for illustration only, not from the actual event
- Joseph Fink is the cocreator and cowriter of the influential fiction podcast Welcome to Night Vale.
- His latest work is a brief unsettling novella titled The Nudge, featuring illustrations by Jessica Hayworth.
- Fink credits the 1999 adventure game Grim Fandango as the foundation of his entire understanding of storytelling.
Joseph Fink is widely recognized as the cocreator and cowriter of Welcome to Night Vale, widely considered one of the most important fiction podcasts ever created. His impressive portfolio also includes noir podcasts like Unlicensed, Alice Isn’t Dead, and its darker sequel series Don’t Tell Alice.
In addition to his success in audio fiction, Fink is an accomplished author who has penned several novels tied to his podcast universes alongside standalone works. His latest release, The Nudge, hits shelves on September 1st and features gorgeous illustrations by Jessica Hayworth, telling a chilling tale of a man trying to outrun a mysterious evil.
Fink's storytelling style often bridges the gap between cosmic horror and deeply grounded human relationships. His deep-rooted appreciation for Grim Fandango highlights how classic narrative-driven video games from the late 90s heavily influenced modern creators across different mediums.

Stock photo for illustration only, not from the actual event
During a recent discussion, Fink shared personal insights into his daily tech habits, revealing that Podcast Addict on Android is the primary reason he refuses to switch to an iPhone. On the social media front, he frequents Bluesky, jokingly noting that he initially liked it because nobody was there to read his posts, though he now finds the growing engagement slightly burdensome.
Reflecting on his creative inspirations, Fink acknowledged that his entire understanding of narrative structure was shaped by Grim Fandango, a 1999 adventure game set in a noir afterlife. Lines and imagery from the game continue to resonate with him decades later, cementing its status as a foundational artistic influence.
Source: The Verge
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